└─ LFO Design Redshift 3D(入门+进阶) ->
├─ LFO Design Redshift 3D ->
├─ 字幕文件 ->
├─ 02inter(进阶视频) ->
├─ 更多资源扫二维码访问我的网站.jpg – 298KB
├─ 大元资源网首页.url – 111B
├─ BONUS.srt – 1KB
├─ 54_Explosia Render Tips.srt – 4KB
├─ 53C_XP Explosia Forces and Advection.srt – 7KB
├─ 53B_XP Explosia FX Rendering.srt – 12KB
├─ 53A_XP Explosia FX Simulation.srt – 10KB
├─ 52_Procedural Shading.srt – 11KB
├─ 51_Texture Tiling Fix.srt – 14KB
├─ 49_Megascans Workflow.srt – 7KB
├─ 48_Substance Workflow.srt – 14KB
├─ 47_Specular vs Metalness.srt – 11KB
├─ 46_Xparticles Quick Tips.srt – 6KB
├─ 45_Volume Builder Rendering.srt – 8KB
├─ 44_XP Open VDB Mesher vs Volume Builder.srt – 8KB
├─ 43L_XP Trails Algorithm.srt – 4KB
├─ 43K_XP OpenVDB Mesh – Rendering.srt – 6KB
├─ 43J_Xparticles OpenVDB Mesher.srt – 6KB
├─ 43I_Xparticles Fluid Dynamics.srt – 5KB
├─ 43H_Xparticles Collisions.srt – 5KB
├─ 43G_Xparticles Trails – Hairs.srt – 7KB
├─ 43F_Xparticles Trails.srt – 11KB
├─ 43E_Xparticles from Textures.srt – 10KB
├─ 43D_Xparticles Cache and Motion Blur.srt – 8KB
├─ 43C_Xparticles Rendering.srt – 7KB
├─ 43B_Xparticles Simulation.srt – 12KB
├─ 43A_Xparticles Intro.srt – 3KB
├─ 42C_Ray Switch.srt – 4KB
├─ 42B_Shader Switch.srt – 8KB
├─ 42A_Double Sided Materials.srt – 5KB
├─ 41_Lighting Techniques P1.srt – 12KB
├─ 41B_Lighting Techniques P2.srt – 6KB
├─ 40_Post FX.srt – 5KB
├─ 39B_Custom AOV.srt – 3KB
├─ 39A_AOV Workflow.srt – 14KB
├─ 38B_CG Integration Ex2.srt – 5KB
├─ 38A_CG Integration Ex1.srt – 8KB
├─ 37 随机.srt – 7KB
├─ 36 RS代理.srt – 9KB
├─ 33C_Vertex Paint and Fields.srt – 8KB
├─ 33B_Fields Workflow.srt – 11KB
├─ 33A_Vertex Weight Map.srt – 8KB
├─ 32_Matte Shadow Catcher.srt – 8KB
├─ 31_Multi Projection Mapping.srt – 7KB
├─ 30_Experimental Shader.srt – 12KB
├─ 29_X-Ray Shader.srt – 6KB
├─ 28_Iridescence Shader.srt – 13KB
├─ 27_Environment Shader.srt – 7KB
├─ 26_Render Settings – Effective T.srt – 13KB
├─ 25_Render Settings – Unified Sa.srt – 4KB
├─ 24_Render Settings – Fast Techni.srt – 16KB
├─ 23C_Hair Shader – Part 3.srt – 12KB
├─ 23B_Hair Shader – Part 2.srt – 17KB
├─ 23A_Hair Shader – Part 1.srt – 10KB
├─ 22_Sprite Shader.srt – 9KB
├─ 21_Skin Shader – Tricks.srt – 5KB
├─ 20_Skin Shader – Workflow.srt – 13KB
├─ 19_C4D Shader.srt – 9KB
├─ 18_Car Paint Shader.srt – 10KB
├─ 17_Procedural Surface Generator.srt – 11KB
├─ 16C_Procedural Terrain – Part 3.srt – 5KB
├─ 16B_Procedural Terrain – Part 2.srt – 5KB
├─ 16A_Procedural Terrain – Part 1.srt – 6KB
├─ 15_Procedural Dust.srt – 5KB
├─ 14_Procedural Dirt.srt – 8KB
├─ 13_Procedural Scratches.srt – 9KB
├─ 12_Imperfection – Color,.srt – 8KB
├─ 11_Imperfection – Edges.srt – 5KB
├─ 10_Imperfection – Intro.srt – 3KB
├─ 09_Nodes Tricks.srt – 10KB
├─ 08_Incandescent Shader.srt – 8KB
├─ 07_SSS Tricks.srt – 6KB
├─ 06_SSS Materials – SSS Shader a.srt – 12KB
├─ 05_SSS Materials – Single SSS.srt – 8KB
├─ 04_Volume Scene.srt – 9KB
├─ 03_Volume Tricks.srt – 12KB
├─ 02_Render Setting – Volume.srt – 4KB
├─ 01_Volume Shader – Explosion.srt – 12KB
└─ 00_Intermediate Chapters – Intro.srt – 2KB
└─ 01basics(入门视频) ->
├─ 66_Math Nodes.srt – 4KB
├─ 65_Color Layer, Mix, Composite.srt – 7KB
├─ 64_Material Blender and Bump.srt – 6KB
├─ 63_Tessellation Workflow~1.srt – 6KB
├─ 62_Displacement and Displacem~1.srt – 8KB
├─ 61_TriPlanar Projection Node.srt – 7KB
├─ 60 Change Range Nodes.srt – 11KB
├─ 59_Noise Node.srt – 5KB
├─ 58_Curvature Radius Variations.srt – 4KB
├─ 57_Curvature Node.srt – 5KB
├─ 56_State Node Rayposition.srt – 3KB
├─ 55_State Node Raylength.srt – 3KB
├─ 54_State Node Normal.srt – 5KB
├─ 53_State Node Introduction.srt – 1KB
├─ 52_Ambient Occlusion.srt – 5KB
├─ 51_Fresnel Node.srt – 4KB
├─ 50_Color Correct.srt – 2KB
├─ 49_Ramp Node – ALT.srt – 4KB
├─ 48_Ramp Node – UV Map.srt – 6KB
├─ 47_Round Corners.srt – 2KB
├─ 46_Bump and Normal Map.srt – 5KB
├─ 45B_Texture Node and Textures.srt – 5KB
├─ 45A_Texture Node Intro.srt – 2KB
├─ 44_Optimizations and Advanced.srt – 2KB
├─ 43_Overall and Emission.srt – 5KB
├─ 42_Coating.srt – 3KB
├─ 41_Multi SSS.srt – 5KB
├─ 40_Single SSS Extinction.srt – 4KB
├─ 39_Single SSS Transmittance.srt – 6KB
├─ 38_Refraction.srt – 3KB
├─ 37_IOR, Edge, Metalness.srt – 5KB
├─ 36_Reflection.srt – 6KB
├─ 35_Diffuse.srt – 3KB
├─ 34_RS Material.srt – 3KB
├─ 33_Linear Workflow for Nodes.srt – 10KB
├─ 32_PBR.srt – 1KB
├─ 31_Bokeh.srt – 6KB
├─ 30_Camera Tag.srt – 6KB
├─ 29_Camera.srt – 4KB
├─ 28_Caustics Tricks.srt – 3KB
├─ 27_Caustics.srt – 6KB
├─ 26_Object Tag.srt – 7KB
├─ 25_GI.srt – 4KB
├─ 24_Lighting Tricks.srt – 6KB
├─ 23_3Point Lighting.srt – 5KB
├─ 22_Noise Environment.srt – 3KB
├─ 21_Fog.srt – 4KB
├─ 20_Volumetric Lighting.srt – 4KB
├─ 19_HDRi.srt – 3KB
├─ 18_Sample Basics.srt – 3KB
├─ 17_Sky Sun Rig.srt – 6KB
├─ 16_Physical Sun.srt – 3KB
├─ 15_Portal Light.srt – 2KB
├─ 14_Spot Light.srt – 1KB
├─ 13_Point Light.srt – 870B
├─ 12_Infinite Light.srt – 2KB
├─ 11_IES Light.srt – 1KB
├─ 10_Dome Light.srt – 4KB
├─ 09_Area Light.srt – 4KB
├─ 08_Lights .srt – 11KB
├─ 07_Reference Materials .srt – 1KB
├─ 06_RenderView Performance .srt – 1KB
├─ 05_RenderView .srt – 10KB
├─ 04_Nodes.srt – 8KB
├─ 03_Menu.srt – 3KB
├─ 02C_Cinema 4D Layout.srt – 707B
├─ 02BHigh-Poly Model Optimization.srt – 4KB
├─ 02A_How to create Scene.srt – 8KB
└─ 001 intro.srt – 869B
├─ 入门视频 ->
├─ 更多资源扫二维码访问我的网站.jpg – 298KB
├─ 大元资源网首页.url – 111B
├─ 66_Math Nodes.mp4 – 54.7M
├─ 65_Color Layer, Mix, Composite.mp4 – 136.7M
├─ 64_Material Blender and Bump.mp4 – 138.8M
├─ 63_Tessellation Workflow.mp4 – 100.1M
├─ 62_Displacement and Displacem.mp4 – 134.7M
├─ 61_TriPlanar Projection Node.mp4 – 175.4M
├─ 60_Change Range Nodes.mp4 – 98.6M
├─ 59_Noise Node.mp4 – 95M
├─ 58_Curvature Radius Variations.mp4 – 35.2M
├─ 57_Curvature Node.mp4 – 112.4M
├─ 56_State Node Rayposition.mp4 – 79.7M
├─ 55_State Node Raylength.mp4 – 19.9M
├─ 54_State Node Normal.mp4 – 104M
├─ 53_State Node Introduction.mp4 – 27.4M
├─ 52_Ambient Occlusion.mp4 – 115.6M
├─ 51_Fresnel Node.mp4 – 50.3M
├─ 50_Color Correct.mp4 – 76.6M
├─ 49_Ramp Node – ALT.mp4 – 79.6M
├─ 48_Ramp Node – UV Map.mp4 – 112.7M
├─ 47_Round Corners.mp4 – 38.1M
├─ 46_Bump and Normal Map.mp4 – 74.6M
├─ 45B_Texture Node and Textures.mp4 – 66M
├─ 45A_Texture Node Intro.mp4 – 21.6M
├─ 44_Optimizations and Advanced.mp4 – 51.9M
├─ 43_Overall and Emission.mp4 – 129.7M
├─ 42_Coating.mp4 – 113.6M
├─ 41_Multi SSS.mp4 – 129M
├─ 40_Single SSS Extinction.mp4 – 102.1M
├─ 39_Single SSS Transmittance.mp4 – 131.6M
├─ 38_Refraction.mp4 – 101.7M
├─ 37_IOR, Edge, Metalness.mp4 – 143.8M
├─ 36_Reflection.mp4 – 117.5M
├─ 35_Diffuse.mp4 – 56M
├─ 34_RS Material.mp4 – 63.1M
├─ 33_Linear Workflow for Nodes.mp4 – 83.9M
├─ 32_PBR.mp4 – 82.3M
├─ 31_Bokeh.mp4 – 240.7M
├─ 30_Camera Tag.mp4 – 160.2M
├─ 29_Camera.mp4 – 113.8M
├─ 28_Caustics Tricks.mp4 – 38.6M
├─ 27_Caustics.mp4 – 45.9M
├─ 26_Object Tag.mp4 – 139.4M
├─ 25_GI.mp4 – 113.1M
├─ 24_Lighting Tricks.mp4 – 140.4M
├─ 23_3Point Lighting.mp4 – 83.4M
├─ 22_Noise Environment.mp4 – 129.4M
├─ 21_Fog.mp4 – 102.4M
├─ 20_Volumetric Lighting.mp4 – 125.6M
├─ 19_HDRi.mp4 – 77.5M
├─ 18_Sample Basics.mp4 – 40.7M
├─ 17_Sky Sun Rig.mp4 – 62.2M
├─ 16_Physical Sun.mp4 – 66.9M
├─ 15_Portal Light.mp4 – 74.5M
├─ 14_Spot Light.mp4 – 35.4M
├─ 13_Point Light.mp4 – 22M
├─ 12_Infinite Light.mp4 – 16.8M
├─ 11_IES Light.mp4 – 18.7M
├─ 10_Dome Light.mp4 – 71.4M
├─ 09_Area Light.mp4 – 67M
├─ 08_Lights .mp4 – 149.8M
├─ 07_Reference Materials .mp4 – 54.9M
├─ 06_RenderView Performance .mp4 – 18.4M
├─ 05_RenderView .mp4 – 164.8M
├─ 04 _Nodes-忆翻译.mp4 – 43.3M
├─ 03_Menu.mp4 – 39.8M
├─ 02C_Cinema 4D Layout.mp4 – 21.2M
├─ 02B_High-Poly Model Optimization.ts – 66.5M
├─ 02A_How to create Scene.mp4 – 82.8M
├─ 001 intro.mp4 – 23.9M
└─ 000 how to study course.mp4 – 95.9M
├─ 进阶视频 ->
├─ BONUS.mp4 – 48.7M
├─ 54_Explosia Render Tips.mp4 – 38M
├─ 53C_XP Explosia Forces and Advection.mp4 – 114.2M
├─ 53B_XP Explosia FX Rendering.mp4 – 104.3M
├─ 53A_XP Explosia FX Simulation.mp4 – 59.8M
├─ 52_Procedural Shading.mp4 – 99.9M
├─ 51_Texture Tiling Fix.mp4 – 101.6M
├─ 50B_Quixel Mixer Part 2.mp4 – 234.5M
├─ 50A_Quixel Mixer Part 1.mp4 – 220.5M
├─ 49_Megascans Workflow.mp4 – 70.2M
├─ 48_Substance Workflow.mp4 – 119.7M
├─ 47_Specular vs Metalness.mp4 – 47.8M
├─ 46_Xparticles Quick Tips.mp4 – 194.6M
├─ 45_Volume Builder Rendering.mp4 – 74.6M
├─ 44_XP Open VDB Mesher vs Volume Builder.mp4 – 63.8M
├─ 43L_XP Trails Algorithm.mp4 – 40.3M
├─ 43K_XP OpenVDB Mesh – Rendering.mp4 – 96.7M
├─ 43J_Xparticles OpenVDB Mesher.mp4 – 49M
├─ 43I_Xparticles Fluid Dynamics.mp4 – 79.3M
├─ 43H_Xparticles Collisions.mp4 – 90.9M
├─ 43G_Xparticles Trails – Hairs.mp4 – 40.6M
├─ 43F_Xparticles Trails.mp4 – 40.9M
├─ 43E_Xparticles from Textures.mp4 – 192.2M
├─ 43D_Xparticles Cache and Motion Blur.mp4 – 143.3M
├─ 43C_Xparticles Rendering.mp4 – 85.4M
├─ 43B_Xparticles Simulation.mp4 – 159.8M
├─ 43A_Xparticles Intro.mp4 – 72M
├─ 42C_Ray Switch.ts – 101.2M
├─ 42B_Shader Switch.ts – 148.7M
├─ 42A_Double Sided Materials.ts – 140.1M
├─ 41_Lighting Techniques P1.ts – 305.1M
├─ 41B_Lighting Techniques P2.ts – 146.6M
├─ 40_Post FX.ts – 106M
├─ 39B_Custom AOV.ts – 57.6M
├─ 39A_AOV Workflow.ts – 164.4M
├─ 38B_CG Integration Ex2.mp4 – 29.7M
├─ 38A_CG Integration Ex1.mp4 – 50.9M
├─ 37_Random.ts – 169.8M
├─ 36_RS Proxy.ts – 204.3M
├─ 33C_Vertex Paint and Fields.ts – 203.5M
├─ 33B_Fields Workflow.ts – 216.6M
├─ 33A_Vertex Weight Map.ts – 171.2M
├─ 32_Matte Shadow Catcher.ts – 174.8M
├─ 31_Multi Projection Mapping.ts – 188.8M
├─ 30_Experimental Shader.ts – 284.8M
├─ 29_X-Ray Shader.ts – 129.4M
├─ 28_Iridescence Shader.ts – 307.5M
├─ 27_Environment Shader.ts – 140.7M
├─ 26_Render Settings – Effective T.ts – 257.2M
├─ 25_Render Settings – Unified Sa.ts – 75.7M
├─ 24_Render Settings – Fast Techni.ts – 288.5M
├─ 23C_Hair Shader – Part 3.ts – 340.4M
├─ 23B_Hair Shader – Part 2.ts – 401.6M
├─ 23A_Hair Shader – Part 1.ts – 323.7M
├─ 22_Sprite Shader.ts – 220.6M
├─ 21_Skin Shader – Tricks.ts – 114.5M
├─ 20_Skin Shader – Workflow.ts – 247.3M
├─ 19_C4D Shader.ts – 165M
├─ 18_Car Paint Shader.ts – 228.8M
├─ 17_Procedural Surface Generator.ts – 273.6M
├─ 16C_Procedural Terrain – Part 3.mp4 – 91.6M
├─ 16B_Procedural Terrain – Part 2.mp4 – 60.9M
├─ 16A_Procedural Terrain – Part 1.mp4 – 52.8M
├─ 15_Procedural Dust.mp4 – 66M
├─ 14_Procedural Dirt.mp4 – 101.4M
├─ 13_Procedural Scratches.mp4 – 68.2M
├─ 12_Imperfection – Color,.mp4 – 78M
├─ 11_Imperfection – Edges.mp4 – 46.1M
├─ 10_Imperfection – Intro.mp4 – 30M
├─ 09_Nodes Tricks.mp4 – 63.8M
├─ 08_Incandescent Shader.mp4 – 108M
├─ 07_SSS Tricks.mp4 – 59.6M
├─ 06_SSS Materials – SSS Shader a.mp4 – 232.5M
├─ 05_SSS Materials – Single SSS.mp4 – 201.8M
├─ 04_Volume Scene.mp4 – 247M
├─ 03_Volume Tricks.mp4 – 245.4M
├─ 02_Render Setting – Volume.mp4 – 95.1M
├─ 01_Volume Shader – Explosion.mp4 – 110.2M
└─ 00_Intermediate Chapters – Intro.mp4 – 69.1M
├─ 工程文件 ->
├─ 04 供下载资源 ->
├─ 06 主场景.zip – 1.7M
├─ 05 C4D布局.zip – 167KB
├─ 04 LES射灯包 LFO Design IES pack.zip – 24KB
├─ 03 HDR实验包 LFO Design HDR Experimental pack.zip – 359.9M
├─ 02 HDR太阳资源包 LFO Design HDR Sun pack.zip – 47.8M
├─ 01 参考图片LFO Design Reference Photos.zip – 30.6M
└─ ——- DOWNLOADS ——-.jpg – 55KB
├─ 03 进阶章节 ->
├─ 54 Explosia-FireShaders.zip – 485KB
├─ 53C XP Explosia FX – C4D Scenes.zip – 418KB
├─ 52 ProceduralTexture.c4d – 561KB
├─ 47 Specular vs Metalness materials.zip – 2.1M
├─ 46 XP tips – C4D Scenes.zip – 504KB
├─ 45L Volume Builder Noise.c4d – 256KB
├─ 43L XP Trails Algorithm – C4D Scene.c4d – 5.4M
├─ 43A Xparticles – C4D Scenes.zip – 7.3M
├─ 42C DoubleSided_ShaderSwitch_RaySwitch – C4D场景文件.zip – 446KB
├─ 41B Cinematic Lighting Videos.rtf – 996B
├─ 39A Mech_AOVs – EXR passes.zip – 80.8M
├─ 32 蒙版阴影捕捉 Matte Shadow Catcher Scenes – C4D.zip – 270KB
├─ 31 多重投向映射 Multi Projection Mapping – Scene and Textures.zip – 99KB
├─ 30 试验性着色 Experimental Shader Scene – C4D.c4d – 339KB
├─ 29 X光着色 X-Ray Shader Scene – C4D.c4d – 436KB
├─ 28 彩虹色Iridescence Shader Scene – C4D.c4d – 577KB
├─ 23c 毛发场景Hair Scenes – C4D.zip – 5.4M
├─ 22 Megascans Assets Links.rtf – 629B
├─ 21 皮肤着色模型与纹理链接_Textures Links.rtf – 947B
├─ 20 皮肤着色 Skin Shader Scene – C4D.c4d – 289KB
├─ 17 表面生成器场景 Surface Generator Scenes – C4D.zip – 11.6M
├─ 16c 程序化地形范例Procedural Terrain Examples – C4D.zip – 260KB
├─ 16b 程序化地形场景02 Procedural Terrain Scene Part2 – C4D.c4d – 277KB
├─ 16a 程序化地形场景01 Procedural Terrain Scene Part1 – C4D.c4d – 270KB
├─ 15 程序化灰尘着色Procedural Dust Scene – C4D.c4d – 324KB
├─ 14 程序化污垢着色Procedural Dirt Shader – C4D.c4d – 320KB
├─ 13 程序化划痕场景 Procedural Scratches Scene – C4D.c4d – 281KB
├─ 11月将出章节列表 LIST OF NEXT CHAPTERS – NOVEMBER.jpg – 138KB
├─ 09 节点小技巧 Node Tricks Scenes – C4D.zip – 179KB
├─ 08 白炽灯案例 IncandescentExamples.c4d – 384KB
├─ 07 SSS技巧 – C4D Scenes.zip – 228KB
├─ 06 3S材质02_C4D 场景.zip – 156KB
├─ 05 3S材质01_C4D Scene + HDRi.zip – 2.4M
├─ 04 体积场景 – C4D.c4d – 426KB
├─ 03 烟雾VDB文件 + C4D场景+ HDRi.zip – 2.58G
├─ 03 体积小技巧 – C4D.zip – 392KB
├─ 01 爆炸VDB文件 Volume Explosion VDB files.zip – 15.44G
├─ 01 爆炸C4D场景+HDRI.zip – 11.1M
└─ ——- INTERMEDIATE CHAPTERS ——-.jpg – 46KB
├─ 02 入门章节 ->
├─ 工程设置.jpg – 210KB
├─ 更多资源扫二维码访问我的网站.jpg – 298KB
├─ 大元资源网首页.url – 111B
├─ 60 改变案例场景范例 Change Range Scene Examples.c4d – 239KB
├─ 58 非统一曲率场景Curvature Breakup Scene.zip – 11.1M
├─ 45A 免费纹理链接.pdf – 35KB
├─ 37 IOR数据库.pdf – 252KB
├─ 31 免费背景虚化资源包.pdf – 38KB
├─ 19 免费 HDRi 贴图 – Manhattan Nights.pdf – 45KB
├─ 07 免费参考图片链接.pdf – 44KB
└─ ——- BEGINNERS CHAPTERS ——-.jpg – 44KB
└─ 01 简介 ->
├─ 工程文件与链接(facebook的群组请无视).pdf – 39KB
└─ — Licence Agreement —.pdf – 48KB
└─ 附加视频 ->
├─ 03_FOG with Noise Breakup.ts – 304.4M
├─ 02_GI Modes.ts – 131.9M
├─ 02 GI Scene – C4D.c4d – 447KB
└─ 01_ SSS效果.ts – 549.6M
├─ 更多资源扫二维码访问我的网站.jpg – 298KB
└─ 大元资源网首页.url – 111B
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